pygambit.qre.logit_solve_lambda#
- pygambit.qre.logit_solve_lambda(game: Game, lam: float | list[float], use_strategic: bool = False, first_step: float = 0.03, max_accel: float = 1.1, event_callback: Callable[[LogitPathEvent | LogitBifurcationEvent | LogitPerturbationEvent], None] | None = None)#
Compute the QRE(s) at the specified value(s) of lam along the principal branch.
- Parameters:
event_callback (Callable, optional) –
If specified, called with each point traced along the principal branch on the way to each requested value of lam (
LogitPathEvent), the moment a bifurcation is detected (LogitBifurcationEvent), and each time the tracer switches a symmetry-breaking perturbation on or off while crossing one (LogitPerturbationEvent).Added in version 17.0.0.
