pygambit.gambit.Game.get_strategy_unreachable#
- Game.get_strategy_unreachable() list[History]#
Returns the Histories of the nodes that are not reachable by any pure strategy profile.
A node is considered reachable if there exists at least one pure strategy profile where the resulting path of play passes through it. In games with absent-mindedness, some nodes may be unreachable because any path to them requires conflicting choices at the same information set.
Added in version 17.0.0.
- Raises:
UndefinedOperationError – If the game does not have a tree representation.
